• M1b Locomotive - Microsoft's Train Sim 2 : Modelled and textured in-game locomotives as well as modeled 6 Levels of detail and interior model.

 

 

  • Evolution : Real time Demo of Normal maps and animation for Microsoft Keynote/Xbox launch in Japan.  Designed, modeled, textured and animated in-game creature in Maya.  Research and development of normal map tools for blending and mirroring.
 
  • Videos of the interactive real-time demo on an Nvidia card and footage from Bill Gates' Microsoft keynote in Japan to introduce the XBOX
 
 

 

 

  • Smaug - From the game "The Hobbit" published by Universal/Vivendi : Designed, modeled and textured in-game creature in 3DStudio MAX

 

 

  • Mutant - From the game "Area 51 " published by Midway Games : Modeled in-game creature in 3DStudio MAX from designs created by Stan Winston Studios.

 

 

  • Batman - From the game "Batman Forever " published by Acclaim Entertainment : Modeled, textured, rigged and animated in Alias Power Animator

 

 

  • Logo Designs

 

 

 

 

  • Sculptures : Sculpted using sculpey or earthen clay

 

 

  • Toy Design and Prototyping : Designed and modeled in 3D Studio MAX specifically for SLA and Objet prototyping

 

 

  • Sketches